weatherless...................56.85821% offense.......................40.50090% sun...........................31.93722% balance.......................25.83052% hyperoffense..................23.97028% rain..........................18.75290% multiweather..................10.65619% sunoffense.................... 7.41853% semistall..................... 6.90265% voltturn...................... 5.50094% sand.......................... 2.85701% stall......................... 2.79565% monotype...................... 1.67902% rainoffense................... 1.19325% monosteel..................... 0.78173% dragmag....................... 0.65438% sandoffense................... 0.34897% hail.......................... 0.26489% choice........................ 0.23462% mononormal.................... 0.17712% monoflying.................... 0.16822% monofire...................... 0.13828% monopsychic................... 0.10181% tailwind...................... 0.09334% monograss..................... 0.06460% monodark...................... 0.05761% monobug....................... 0.05287% monoghost..................... 0.04453% sandstall..................... 0.03690% sunstall...................... 0.03594% monodragon.................... 0.03489% monoground.................... 0.03185% trickroom..................... 0.02801% monowater..................... 0.01413% rainstall..................... 0.01180% monorock...................... 0.01165% monofairy..................... 0.00393% monoice....................... 0.00236% monofighting.................. 0.00061% monopoison.................... 0.00057% hailstall..................... 0.00034% monoelectric.................. 0.00016% hailoffense................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.296) -2.0|## |################ -1.5|##################### |############## -1.0|###################### |######################### -0.5|############################## |######################### 0.0|################ |########################## +0.5|################## |############# +1.0|############ |####### +1.5|#### |### +2.0|## | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.39%