weatherless...................58.45721% offense.......................47.64579% sun...........................31.08074% hyperoffense..................23.30824% balance.......................22.48980% rain..........................18.82538% multiweather..................11.33541% monotype...................... 5.54386% sunoffense.................... 4.59110% batonpass..................... 4.16451% semistall..................... 4.10989% sand.......................... 2.73747% stall......................... 2.44627% rainoffense................... 1.31270% choice........................ 1.27398% swagplay...................... 1.24674% monoflying.................... 1.10678% mononormal.................... 1.04528% monofairy..................... 0.73486% voltturn...................... 0.72032% dragmag....................... 0.70701% monosteel..................... 0.61084% sunstall...................... 0.56405% monodark...................... 0.52396% monofire...................... 0.48936% monodragon.................... 0.48245% monowater..................... 0.42760% monopsychic................... 0.41942% hail.......................... 0.31059% monobug....................... 0.25731% trapper....................... 0.22985% sandoffense................... 0.21747% monoghost..................... 0.19250% sandstall..................... 0.15005% monoground.................... 0.13809% monoelectric.................. 0.13612% monofighting.................. 0.12536% monograss..................... 0.12294% monoice....................... 0.11896% rainstall..................... 0.10543% monorock...................... 0.09862% monopoison.................... 0.08643% trickroom..................... 0.08441% tailwind...................... 0.08319% hailoffense................... 0.01952% allweather.................... 0.00799% gravity....................... 0.00488% trickhail..................... 0.00439% tricksand..................... 0.00351% hailstall..................... 0.00167% trickrain..................... 0.00092% tricksun...................... 0.00053% fear.......................... 0.00004% sandfear...................... 0.00000% Stalliness (mean: -0.374) |# -2.0|### |############ -1.0|######################### |############################## 0.0|###################### |############## +1.0|###### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.86%