weatherless...................83.85930% offense.......................39.43416% balance.......................30.52839% hyperoffense..................15.56489% semistall..................... 9.04585% sun........................... 8.20538% rain.......................... 6.06042% monotype...................... 5.74794% stall......................... 5.42670% voltturn...................... 4.17475% batonpass..................... 3.31744% sand.......................... 3.03324% multiweather.................. 2.16853% hail.......................... 1.30987% monobug....................... 1.20885% sunoffense.................... 1.03914% monopsychic................... 0.96641% monoghost..................... 0.92398% mononormal.................... 0.82566% dragmag....................... 0.74754% monodragon.................... 0.73137% monoflying.................... 0.67884% rainoffense................... 0.66470% choice........................ 0.50442% monowater..................... 0.43438% monorock...................... 0.40946% monosteel..................... 0.30036% sunstall...................... 0.24850% monoelectric.................. 0.23302% sandoffense................... 0.22830% monofire...................... 0.20069% monograss..................... 0.18655% monopoison.................... 0.17173% monoground.................... 0.17173% monofairy..................... 0.16432% sandstall..................... 0.15287% monodark...................... 0.12863% rainstall..................... 0.09698% monofighting.................. 0.07879% hailoffense................... 0.06802% monoice....................... 0.06802% fear.......................... 0.06398% trapper....................... 0.05253% trickroom..................... 0.03435% allweather.................... 0.02222% hailstall..................... 0.02222% swagplay...................... 0.02155% tailwind...................... 0.00943% tricksun...................... 0.00606% gravity....................... 0.00269% hailfear...................... 0.00135% trickrain..................... 0.00067% Stalliness (mean: -0.046) -3.0|# |# -2.0|### |######### -1.0|#################### |############################## 0.0|############################ |###################### +1.0|################ |######## +2.0|### |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.70%