weatherless...................86.04809% balance.......................34.70789% offense.......................34.42718% semistall.....................12.20814% hyperoffense..................11.48577% sun........................... 7.46158% stall......................... 7.17103% voltturn...................... 6.78395% rain.......................... 5.30244% monotype...................... 3.72451% batonpass..................... 2.84291% sand.......................... 2.58528% multiweather.................. 1.87240% dragmag....................... 0.89152% monobug....................... 0.82890% sunoffense.................... 0.64864% monodragon.................... 0.64223% hail.......................... 0.60787% monoghost..................... 0.57844% rainoffense................... 0.57019% mononormal.................... 0.54523% monoflying.................... 0.52787% monopsychic................... 0.42419% sunstall...................... 0.40867% choice........................ 0.31580% monorock...................... 0.25047% monowater..................... 0.24775% monosteel..................... 0.20793% sandstall..................... 0.20792% monoelectric.................. 0.19286% monograss..................... 0.15039% monofire...................... 0.11616% sandoffense................... 0.11381% monofairy..................... 0.11259% monoground.................... 0.10475% rainstall..................... 0.09660% fear.......................... 0.08929% monodark...................... 0.08120% monopoison.................... 0.08056% hailoffense................... 0.05150% monoice....................... 0.03757% monofighting.................. 0.03634% hailstall..................... 0.03021% trapper....................... 0.02422% trickroom..................... 0.02136% swagplay...................... 0.01923% tailwind...................... 0.01618% tricksun...................... 0.00935% allweather.................... 0.00816% trickrain..................... 0.00069% hailfear...................... 0.00056% gravity....................... 0.00043% Stalliness (mean: 0.150) -3.0| | -2.0|### |######## -1.0|################# |############################ 0.0|############################## |########################### +1.0|####################### |############ +2.0|##### |## +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.64%