weatherless...................82.44773% balance.......................42.54209% semistall.....................21.07522% voltturn......................18.17436% offense.......................17.61961% stall.........................15.70873% sun...........................12.64617% rain.......................... 5.18513% multiweather.................. 3.64207% sand.......................... 3.23740% hyperoffense.................. 3.05434% batonpass..................... 1.77835% monotype...................... 1.33760% sunstall...................... 1.20085% dragmag....................... 1.07284% sandstall..................... 0.92148% rainoffense................... 0.55260% monobug....................... 0.55161% monodragon.................... 0.50476% rainstall..................... 0.38300% hail.......................... 0.18905% monosteel..................... 0.17892% monoflying.................... 0.17522% fear.......................... 0.12351% monowater..................... 0.09131% monopsychic................... 0.08425% sunoffense.................... 0.06046% mononormal.................... 0.04875% monoelectric.................. 0.03278% monoghost..................... 0.02903% monodark...................... 0.02890% monorock...................... 0.02499% monofairy..................... 0.02242% monoground.................... 0.01962% hailstall..................... 0.01539% choice........................ 0.01144% monopoison.................... 0.01113% monograss..................... 0.00823% hailoffense................... 0.00745% sandoffense................... 0.00526% trickroom..................... 0.00476% tricksun...................... 0.00467% trapper....................... 0.00350% monofire...................... 0.00282% monoice....................... 0.00209% tailwind...................... 0.00069% allweather.................... 0.00025% monofighting.................. 0.00009% trickrain..................... 0.00006% hailfear...................... 0.00001% swagplay...................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.717) -3.0| | -2.0|# |## -1.0|##### |########## 0.0|############### |############################ +1.0|############################## |############### +2.0|######### |### +3.0|# | +4.0|# more negative = more offensive, more positive = more stall one # = 0.84%