weatherless...................73.05525% offense.......................53.80521% hyperoffense..................22.03497% balance.......................20.44977% sand..........................19.79912% sun........................... 4.11608% rain.......................... 3.33309% sandoffense................... 2.45104% semistall..................... 2.20992% voltturn...................... 2.15063% multiweather.................. 1.93879% hail.......................... 1.88971% dragmag....................... 1.69482% stall......................... 1.50013% monotype...................... 1.06320% sandstall..................... 0.82781% batonpass..................... 0.68009% rainoffense................... 0.38552% sunoffense.................... 0.30757% trickroom..................... 0.17270% monopoison.................... 0.14484% monopsychic................... 0.14037% swagplay...................... 0.13905% sunstall...................... 0.12628% monodark...................... 0.10668% hailoffense................... 0.10398% monofairy..................... 0.08113% monosteel..................... 0.07933% monobug....................... 0.07190% mononormal.................... 0.07172% monowater..................... 0.06656% monoflying.................... 0.06306% tailwind...................... 0.05699% monoghost..................... 0.04948% monograss..................... 0.04868% trapper....................... 0.04313% trickhail..................... 0.03475% monoice....................... 0.02750% monofire...................... 0.02552% monofighting.................. 0.02537% hailstall..................... 0.02494% gravity....................... 0.02362% tricksand..................... 0.02321% allweather.................... 0.02215% monodragon.................... 0.02007% monoground.................... 0.01907% monoelectric.................. 0.01640% monorock...................... 0.00696% rainstall..................... 0.00003% Stalliness (mean: -0.440) -2.0|### |##### -1.5|########## |################## -1.0|####################### |############################## -0.5|############################## |############################# 0.0|####################### |################ +0.5|######### |###### +1.0|### |## +1.5|# |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%