weatherless...................70.89224% offense.......................53.89445% hyperoffense..................23.48429% sand..........................23.41949% balance.......................18.54309% rain.......................... 3.41932% sandoffense................... 3.11780% sun........................... 2.57701% semistall..................... 2.04089% stall......................... 2.03728% voltturn...................... 1.86550% dragmag....................... 1.65277% multiweather.................. 1.62763% hail.......................... 1.44171% sandstall..................... 1.27207% rainoffense................... 0.32023% batonpass..................... 0.29629% monotype...................... 0.24332% swagplay...................... 0.21248% sunoffense.................... 0.17238% trapper....................... 0.13760% trickroom..................... 0.09174% hailstall..................... 0.06343% hailoffense................... 0.05428% monosteel..................... 0.04477% monopsychic................... 0.02594% monodark...................... 0.02423% tricksand..................... 0.02066% monofairy..................... 0.02022% trickhail..................... 0.01975% monoelectric.................. 0.01917% monobug....................... 0.01836% monoflying.................... 0.01778% mononormal.................... 0.01614% tailwind...................... 0.01576% monograss..................... 0.01263% monoghost..................... 0.01061% monofighting.................. 0.00718% monopoison.................... 0.00616% monodragon.................... 0.00537% monofire...................... 0.00506% gravity....................... 0.00428% monoground.................... 0.00325% allweather.................... 0.00294% monoice....................... 0.00283% monorock...................... 0.00207% monowater..................... 0.00155% sunstall...................... 0.00132% rainstall..................... 0.00000% Stalliness (mean: -0.457) -2.0|#### |##### -1.5|########### |################# -1.0|######################## |############################# -0.5|############################## |########################### 0.0|#################### |############### +0.5|######### |##### +1.0|### |## +1.5|# |## +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%