weatherless...................76.03192% offense.......................50.59155% balance.......................23.28260% hyperoffense..................21.12413% sand..........................18.75008% rain.......................... 3.66617% stall......................... 2.59426% semistall..................... 2.40746% sandoffense................... 2.34226% voltturn...................... 2.11339% sandstall..................... 1.96401% sun........................... 1.66803% dragmag....................... 1.56578% multiweather.................. 0.86801% hail.......................... 0.86669% swagplay...................... 0.54893% trapper....................... 0.28304% rainoffense................... 0.27915% hailstall..................... 0.26431% monotype...................... 0.24405% batonpass..................... 0.19031% sunoffense.................... 0.16750% trickroom..................... 0.11641% monosteel..................... 0.07801% hailoffense................... 0.05074% monoelectric.................. 0.04216% trickhail..................... 0.03346% monobug....................... 0.02683% mononormal.................... 0.02442% monoflying.................... 0.02008% tricksand..................... 0.01981% monodark...................... 0.01078% monograss..................... 0.01017% tailwind...................... 0.00797% monoghost..................... 0.00667% monofighting.................. 0.00595% monopoison.................... 0.00575% monopsychic................... 0.00418% monorock...................... 0.00318% gravity....................... 0.00223% monoice....................... 0.00205% monofire...................... 0.00181% monofairy..................... 0.00101% sunstall...................... 0.00070% monodragon.................... 0.00057% monowater..................... 0.00027% monoground.................... 0.00016% allweather.................... 0.00002% rainstall..................... 0.00000% Stalliness (mean: -0.380) -2.0|### |### -1.5|######## |############## -1.0|######################### |####################### -0.5|############################## |######################### 0.0|################ |###################### +0.5|######### |##### +1.0|#### |# +1.5|# |### +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%