weatherless...................63.20619% offense.......................56.81984% balance.......................29.37368% sun...........................16.22417% sand..........................11.66903% hyperoffense.................. 9.59719% tailwind...................... 8.47287% rain.......................... 5.92557% monotype...................... 5.66132% trickroom..................... 5.49348% sunoffense.................... 5.06977% hail.......................... 3.76013% semistall..................... 3.69074% monorock...................... 1.78031% monofire...................... 1.09574% trickhail..................... 0.81173% multiweather.................. 0.76166% monoflying.................... 0.58560% monowater..................... 0.53339% stall......................... 0.51854% monograss..................... 0.36326% dragmag....................... 0.29353% monoelectric.................. 0.25686% mononormal.................... 0.25489% voltturn...................... 0.20585% monopsychic................... 0.20509% monodark...................... 0.15335% tricksand..................... 0.14659% monobug....................... 0.12723% sunstall...................... 0.09080% batonpass..................... 0.09009% trapper....................... 0.08352% trickrain..................... 0.07615% gravity....................... 0.06902% monofighting.................. 0.06509% monoghost..................... 0.06150% sandoffense................... 0.05982% monodragon.................... 0.05168% monopoison.................... 0.04393% monosteel..................... 0.04000% sandstall..................... 0.02543% rainoffense................... 0.02253% monofairy..................... 0.02171% monoground.................... 0.02171% hailstall..................... 0.01356% Stalliness (mean: -0.189) -1.5|# |########## -1.0|######## |############# -0.5|############################ |############################## 0.0|######################### |############ +0.5|######### |##### +1.0|##### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.66%