weatherless...................92.76741% offense.......................51.24700% balance.......................33.67818% hyperoffense.................. 9.54184% voltturn...................... 6.71531% semistall..................... 3.14059% sun........................... 2.84500% stall......................... 2.39239% sand.......................... 2.37391% monotype...................... 2.04138% rain.......................... 1.71809% hail.......................... 0.55422% monoghost..................... 0.36024% tailwind...................... 0.31406% multiweather.................. 0.25864% monowater..................... 0.24940% monobug....................... 0.24940% monosteel..................... 0.24940% trickroom..................... 0.22169% choice........................ 0.21245% monofighting.................. 0.18474% monograss..................... 0.16627% monoflying.................... 0.16627% monofire...................... 0.15703% monoelectric.................. 0.14779% monopoison.................... 0.12008% dragmag....................... 0.08313% monorock...................... 0.08313% monodark...................... 0.07390% monoground.................... 0.06466% monodragon.................... 0.05542% sandoffense................... 0.04619% sunoffense.................... 0.04619% monopsychic................... 0.02771% monoice....................... 0.02771% gravity....................... 0.01847% hailoffense................... 0.01847% mononormal.................... 0.01847% sunstall...................... 0.00924% rainoffense................... 0.00924% rainstall..................... 0.00924% Stalliness (mean: -0.118) -2.0|# |# -1.5|#### |####### -1.0|######### |################### -0.5|######################### |############################## 0.0|########################### |##################### +0.5|############ |########### +1.0|#### |## +1.5|## |# +2.0| | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.56%