weatherless...................92.59043% offense.......................52.16798% balance.......................29.87824% voltturn......................13.76398% hyperoffense..................10.06485% stall......................... 4.59643% sand.......................... 3.49175% semistall..................... 3.29250% sun........................... 2.71230% rain.......................... 1.62983% tailwind...................... 0.73313% multiweather.................. 0.57108% monotype...................... 0.48796% trickroom..................... 0.39894% monoflying.................... 0.14987% hail.......................... 0.14677% monoghost..................... 0.10390% dragmag....................... 0.10024% monosteel..................... 0.09128% sunoffense.................... 0.05948% choice........................ 0.03710% gravity....................... 0.03001% monowater..................... 0.02966% sunstall...................... 0.02915% monobug....................... 0.02735% monodark...................... 0.02710% monoelectric.................. 0.01883% sandoffense................... 0.01387% monofighting.................. 0.01237% monograss..................... 0.01112% monodragon.................... 0.00788% monopoison.................... 0.00441% monorock...................... 0.00272% monoice....................... 0.00253% monofire...................... 0.00167% rainoffense................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.063) -2.0| | -1.5|##### |##### -1.0|######## |################ -0.5|##################### |############################## 0.0|################## |############## +0.5|######### |############ +1.0|#### |## +1.5|## |# +2.0| | +2.5| |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.65%