weatherless...................89.64968% offense.......................71.10499% balance.......................27.05635% sun........................... 3.83951% rain.......................... 3.47141% hail.......................... 1.89061% hyperoffense.................. 1.75869% sand.......................... 1.50269% multiweather.................. 0.35092% dragmag....................... 0.32550% tailwind...................... 0.12781% semistall..................... 0.07923% sunoffense.................... 0.06390% rainoffense................... 0.04485% gravity....................... 0.03102% voltturn...................... 0.02466% hailoffense................... 0.01682% trickroom..................... 0.01084% sandoffense................... 0.00598% trapper....................... 0.00598% monotype...................... 0.00224% batonpass..................... 0.00187% monowater..................... 0.00149% stall......................... 0.00075% monograss..................... 0.00037% mononormal.................... 0.00037% Stalliness (mean: -0.223) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################# -0.2|############################## |############################ 0.0|######################### |#################### +0.2|############### |########### +0.4|####### |##### |### |# |# | more negative = more offensive, more positive = more stall one # = 0.36%