weatherless...................89.62749% offense.......................71.01090% balance.......................27.14096% sun........................... 3.83402% rain.......................... 3.48970% hail.......................... 1.90072% hyperoffense.................. 1.77385% sand.......................... 1.49669% multiweather.................. 0.34574% dragmag....................... 0.33837% tailwind...................... 0.12868% semistall..................... 0.07408% sunoffense.................... 0.06319% rainoffense................... 0.04442% gravity....................... 0.03133% voltturn...................... 0.02553% hailoffense................... 0.01771% trickroom..................... 0.01064% sandoffense................... 0.00674% trapper....................... 0.00535% monotype...................... 0.00242% monowater..................... 0.00206% batonpass..................... 0.00119% stall......................... 0.00021% monograss..................... 0.00021% mononormal.................... 0.00015% Stalliness (mean: -0.223) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################# -0.2|############################## |############################# 0.0|######################### |#################### +0.2|################ |########### +0.4|####### |##### |### |# |# | more negative = more offensive, more positive = more stall one # = 0.36%