weatherless...................89.97915% offense.......................70.61063% balance.......................27.33384% sun........................... 3.75854% rain.......................... 3.31264% hyperoffense.................. 1.97494% hail.......................... 1.85864% sand.......................... 1.42509% multiweather.................. 0.33402% dragmag....................... 0.29114% tailwind...................... 0.16841% sunoffense.................... 0.08772% semistall..................... 0.08058% rainoffense................... 0.04986% voltturn...................... 0.02079% gravity....................... 0.01404% sandoffense................... 0.01376% hailoffense................... 0.00811% trickroom..................... 0.00726% monotype...................... 0.00001% monograss..................... 0.00001% trapper....................... 0.00001% batonpass..................... 0.00001% monowater..................... 0.00000% stall......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.219) |# -1.2|# |## -1.0|### |##### -0.8|######### |############# -0.6|################# |###################### -0.4|########################## |############################ -0.2|############################## |############################# 0.0|########################## |################### +0.2|################ |########### +0.4|####### |#### |### |# |# | more negative = more offensive, more positive = more stall one # = 0.36%