weatherless...................73.02826% offense.......................50.40818% balance.......................39.23727% sun...........................11.39388% trickroom.....................11.15252% sand.......................... 7.89314% hyperoffense.................. 7.12741% rain.......................... 5.93548% tailwind...................... 3.60336% semistall..................... 2.91592% hail.......................... 2.74801% monotype...................... 2.20984% trickhail..................... 1.47472% tricksand..................... 1.06378% multiweather.................. 0.96789% sunoffense.................... 0.78732% voltturn...................... 0.73200% choice........................ 0.54345% monofire...................... 0.47778% monofairy..................... 0.44176% monowater..................... 0.41818% stall......................... 0.31122% sandoffense................... 0.30023% dragmag....................... 0.29184% monodragon.................... 0.25621% trickrain..................... 0.20641% monopsychic................... 0.10599% mononormal.................... 0.09338% monosteel..................... 0.08985% tricksun...................... 0.07265% monoice....................... 0.06492% monorock...................... 0.06208% gravity....................... 0.05705% rainoffense................... 0.04782% trapper....................... 0.03899% monoflying.................... 0.03702% monoghost..................... 0.03603% rainstall..................... 0.03506% monofighting.................. 0.02588% monoelectric.................. 0.02325% monobug....................... 0.01835% monograss..................... 0.01759% monodark...................... 0.01712% sandstall..................... 0.01548% monoground.................... 0.01456% batonpass..................... 0.01284% monopoison.................... 0.00992% sunstall...................... 0.00665% allweather.................... 0.00532% hailoffense................... 0.00415% swagplay...................... 0.00251% hailstall..................... 0.00187% Stalliness (mean: -0.101) |# -1.5|#### |##### -1.0|###### |############# -0.5|############################ |########################### 0.0|############################## |###################### +0.5|################### |########### +1.0|#### |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.57%