offense.......................54.94292% sun...........................42.27156% weatherless...................41.37036% rain..........................37.58261% balance.......................31.28789% multiweather..................24.25583% hyperoffense.................. 9.90223% semistall..................... 3.00126% trickroom..................... 2.29122% sand.......................... 2.20657% monotype...................... 1.94986% sunoffense.................... 1.61123% tailwind...................... 1.31356% trickrain..................... 1.29171% tricksun...................... 1.23983% hail.......................... 1.09509% stall......................... 0.86569% rainoffense................... 0.71823% dragmag....................... 0.67726% monowater..................... 0.49156% monodragon.................... 0.29767% batonpass..................... 0.25397% choice........................ 0.24851% monoflying.................... 0.23213% monofairy..................... 0.19116% gravity....................... 0.15293% voltturn...................... 0.14201% sandoffense................... 0.12835% trickhail..................... 0.10377% trapper....................... 0.09558% monoice....................... 0.09558% monoghost..................... 0.09285% monofire...................... 0.09012% monodark...................... 0.09012% monopsychic................... 0.07920% mononormal.................... 0.07373% monobug....................... 0.05462% monofighting.................. 0.04916% sunstall...................... 0.04643% tricksand..................... 0.04643% monoelectric.................. 0.04096% rainstall..................... 0.03823% monograss..................... 0.02731% sandstall..................... 0.02458% monorock...................... 0.02185% hailoffense................... 0.01912% monopoison.................... 0.01365% monosteel..................... 0.01365% allweather.................... 0.01092% monoground.................... 0.00819% swagplay...................... 0.00546% hailstall..................... 0.00273% Stalliness (mean: -0.195) |# -1.5|### |####### -1.0|############### |#################### -0.5|########################### |############################## 0.0|########################### |#################### +0.5|############# |######### +1.0|##### |### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.55%