weatherless...................84.72747% balance.......................44.92173% offense.......................40.83242% trickroom.....................12.50847% semistall..................... 6.48672% hyperoffense.................. 6.10672% hail.......................... 5.90069% rain.......................... 4.15529% monotype...................... 3.84310% sun........................... 3.16545% tailwind...................... 2.43995% sand.......................... 2.21161% trickhail..................... 1.73791% stall......................... 1.65241% trickrain..................... 0.85212% voltturn...................... 0.65437% monograss..................... 0.44467% monopsychic................... 0.42184% monoice....................... 0.41969% tricksand..................... 0.41501% monodark...................... 0.39596% monobug....................... 0.39266% monoelectric.................. 0.30898% gravity....................... 0.29454% hailstall..................... 0.28230% monoflying.................... 0.27611% choice........................ 0.26889% sunoffense.................... 0.25923% dragmag....................... 0.23501% monowater..................... 0.22866% monoground.................... 0.21390% batonpass..................... 0.20151% multiweather.................. 0.15547% rainoffense................... 0.15451% mononormal.................... 0.15138% hailoffense................... 0.14985% monoghost..................... 0.14524% monofighting.................. 0.11043% monorock...................... 0.10127% monofire...................... 0.09812% monopoison.................... 0.08100% sandstall..................... 0.05670% tricksun...................... 0.03362% monodragon.................... 0.02746% monosteel..................... 0.02736% swagplay...................... 0.02382% trapper....................... 0.01566% rainstall..................... 0.01038% Stalliness (mean: 0.053) |# -1.5|## |### -1.0|######### |########### -0.5|################ |########################## 0.0|############################## |####################### +0.5|################### |############### +1.0|########## |#### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%