weatherless...................82.97980% balance.......................47.22445% offense.......................40.69953% trickroom.....................20.68925% hail.......................... 8.59345% semistall..................... 6.11361% hyperoffense.................. 4.86007% tailwind...................... 4.75750% monotype...................... 3.40602% trickhail..................... 3.01616% rain.......................... 2.96611% sand.......................... 2.90993% sun........................... 2.58437% trickrain..................... 1.62212% stall......................... 1.10235% tricksand..................... 0.85477% monobug....................... 0.79072% monopsychic................... 0.75439% gravity....................... 0.57718% dragmag....................... 0.55375% monoice....................... 0.53658% choice........................ 0.31963% sunoffense.................... 0.25354% monograss..................... 0.18308% monofighting.................. 0.18284% monoelectric.................. 0.15930% hailoffense................... 0.15246% voltturn...................... 0.14908% monodark...................... 0.14148% rainoffense................... 0.12862% monowater..................... 0.11914% monorock...................... 0.10874% monoghost..................... 0.10542% monoflying.................... 0.09742% hailstall..................... 0.08025% sandstall..................... 0.07660% monoground.................... 0.07452% monofire...................... 0.07224% swagplay...................... 0.03480% multiweather.................. 0.03366% monopoison.................... 0.03097% mononormal.................... 0.02963% monosteel..................... 0.01645% tricksun...................... 0.00941% batonpass..................... 0.00637% rainstall..................... 0.00358% monodragon.................... 0.00311% trapper....................... 0.00145% Stalliness (mean: 0.064) |# -1.5|# |### -1.0|###### |######### -0.5|############# |######################## 0.0|############################## |####################### +0.5|################# |############# +1.0|######### |### +1.5|## | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.64%