weatherless...................74.41403% offense.......................47.66841% balance.......................24.77441% hyperoffense..................21.07035% sun...........................16.85364% rain.......................... 7.95388% semistall..................... 3.99444% sunoffense.................... 3.54042% monotype...................... 2.51036% stall......................... 2.49239% multiweather.................. 1.98918% voltturn...................... 1.70163% sand.......................... 1.41787% hail.......................... 1.40463% rainoffense................... 0.88723% batonpass..................... 0.72833% choice........................ 0.57982% mononormal.................... 0.52591% sunstall...................... 0.48240% monowater..................... 0.29322% monoice....................... 0.28849% trickroom..................... 0.28093% monobug....................... 0.23458% monoflying.................... 0.17877% dragmag....................... 0.16647% monorock...................... 0.14377% monopoison.................... 0.13337% monoelectric.................. 0.12580% monopsychic................... 0.10026% monodark...................... 0.09932% monofighting.................. 0.09553% monograss..................... 0.08891% monofire...................... 0.08607% sandoffense................... 0.08229% hailstall..................... 0.07472% hailoffense................... 0.06621% monodragon.................... 0.06527% monoground.................... 0.05959% trapper....................... 0.03973% monoghost..................... 0.03405% monofairy..................... 0.03027% sandstall..................... 0.02648% rainstall..................... 0.02459% monosteel..................... 0.02365% tailwind...................... 0.02176% tricksand..................... 0.00568% gravity....................... 0.00473% allweather.................... 0.00378% trickhail..................... 0.00378% trickrain..................... 0.00189% Stalliness (mean: -0.328) |## -2.0|### |###### -1.5|########### |################# -1.0|######################## |########################## -0.5|############################## |############################# 0.0|########################## |################### +0.5|############## |########## +1.0|###### |##### +1.5|## |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%