weatherless...................63.10762% offense.......................41.99043% sun...........................29.04946% hyperoffense..................25.03097% balance.......................23.83241% sunoffense.................... 8.53238% rain.......................... 7.80581% stall......................... 4.64696% semistall..................... 4.49923% voltturn...................... 1.77531% multiweather.................. 1.60974% sunstall...................... 1.36800% hail.......................... 1.14082% monotype...................... 0.92580% batonpass..................... 0.81842% rainoffense................... 0.72600% sand.......................... 0.51639% choice........................ 0.37925% mononormal.................... 0.30666% trickroom..................... 0.28698% dragmag....................... 0.20266% monoice....................... 0.14044% monowater..................... 0.10847% monobug....................... 0.10708% hailstall..................... 0.08512% monorock...................... 0.08238% monopsychic................... 0.04608% hailoffense................... 0.04335% trapper....................... 0.04160% monoelectric.................. 0.03937% sandoffense................... 0.03304% rainstall..................... 0.02794% monopoison.................... 0.02647% monofire...................... 0.01379% monograss..................... 0.01348% sandstall..................... 0.01198% monoflying.................... 0.00939% tailwind...................... 0.00792% monofighting.................. 0.00784% monoghost..................... 0.00761% monodark...................... 0.00701% trickhail..................... 0.00657% monofairy..................... 0.00520% monosteel..................... 0.00364% monoground.................... 0.00318% monodragon.................... 0.00304% tricksand..................... 0.00027% gravity....................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.294) |### -2.0|### |######### -1.5|################ |########################## -1.0|########################## |############################# -0.5|############################# |############################## 0.0|########################## |#################### +0.5|################ |############### +1.0|####### |###### +1.5|#### |## +2.0|### |### +2.5|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.36%