weatherless...................66.95700% balance.......................42.89095% offense.......................35.68624% sand..........................32.13674% semistall.....................13.38737% batonpass..................... 5.62380% hyperoffense.................. 5.14047% stall......................... 2.89498% dragmag....................... 2.18508% sandoffense................... 1.82761% rain.......................... 0.63941% choice........................ 0.58906% monotype...................... 0.50851% sandstall..................... 0.50347% sun........................... 0.43299% multiweather.................. 0.15608% trapper....................... 0.13090% monowater..................... 0.12587% sunoffense.................... 0.12587% monopoison.................... 0.10573% monofighting.................. 0.07552% mononormal.................... 0.05035% monograss..................... 0.04028% monodark...................... 0.03524% monorock...................... 0.02517% monoground.................... 0.02517% monobug....................... 0.02014% monoflying.................... 0.01510% monofire...................... 0.01510% monoghost..................... 0.01007% rainoffense................... 0.00503% monopsychic................... 0.00503% monofairy..................... 0.00503% monoice....................... 0.00503% Stalliness (mean: 0.189) -1.5|## |#### -1.0|######### |################## -0.5|#################### |##################### 0.0|############################## |############################ +0.5|###################### |################### +1.0|############## |################# +1.5|##### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%