sand..........................64.74264% balance.......................48.65661% weatherless...................35.19425% offense.......................31.49722% semistall.....................12.37284% hyperoffense.................. 5.14486% dragmag....................... 4.06374% sandoffense................... 3.38634% stall......................... 2.32847% batonpass..................... 2.27898% choice........................ 1.16336% trapper....................... 0.23370% sandstall..................... 0.10363% rain.......................... 0.04552% sun........................... 0.03098% sunoffense.................... 0.01500% multiweather.................. 0.01339% monotype...................... 0.00504% mononormal.................... 0.00497% rainoffense................... 0.00034% monobug....................... 0.00002% monowater..................... 0.00002% monoground.................... 0.00002% monofighting.................. 0.00001% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.169) -1.5|# |###### -1.0|#### |######## -0.5|############ |######### 0.0|############################## |####################### +0.5|############## |########## +1.0|########## |######## +1.5|### |# +2.0| | +2.5|## more negative = more offensive, more positive = more stall one # = 0.71%