weatherless...................60.95828% offense.......................42.65245% balance.......................31.80880% sand..........................17.40028% rain..........................16.05915% hyperoffense..................16.03622% semistall..................... 6.75149% sun........................... 4.55066% voltturn...................... 3.39294% dragmag....................... 2.77396% stall......................... 2.75103% monotype...................... 2.48739% choice........................ 1.53599% hail.......................... 1.49014% sandoffense................... 1.47868% sunoffense.................... 1.22650% rainstall..................... 0.92847% sandstall..................... 0.67630% rainoffense................... 0.65337% multiweather.................. 0.45851% monodragon.................... 0.40119% monopoison.................... 0.35534% monofire...................... 0.35534% trickroom..................... 0.34388% monograss..................... 0.25218% monopsychic................... 0.19486% sunstall...................... 0.16048% tailwind...................... 0.16048% monoflying.................... 0.16048% monoghost..................... 0.14901% monowater..................... 0.13755% monobug....................... 0.13755% tricksand..................... 0.10316% monorock...................... 0.09170% mononormal.................... 0.08024% monosteel..................... 0.06878% hailstall..................... 0.06878% monofighting.................. 0.05731% monoice....................... 0.05731% monodark...................... 0.03439% monoground.................... 0.03439% hailoffense................... 0.03439% monoelectric.................. 0.03439% monofairy..................... 0.02293% trickhail..................... 0.01146% tricksun...................... 0.01146% Stalliness (mean: -0.152) |##### -2.0|# |#### -1.5|######### |############## -1.0|################# |########################## -0.5|############################ |############################## 0.0|############################ |##################### +0.5|################# |################## +1.0|############ |####### +1.5|##### |## +2.0|## | +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.40%