weatherless...................45.20820% balance.......................38.51494% offense.......................31.88028% sand..........................24.71360% rain..........................24.54011% hyperoffense..................18.51014% semistall..................... 6.83061% dragmag....................... 5.73025% sun........................... 5.12652% stall......................... 4.26403% voltturn...................... 3.79021% rainstall..................... 2.32779% hail.......................... 1.59097% choice........................ 1.57812% sunoffense.................... 1.47564% sandoffense................... 1.34469% multiweather.................. 1.17939% rainoffense................... 1.05587% sandstall..................... 0.98278% tailwind...................... 0.57633% monotype...................... 0.34298% trickroom..................... 0.10876% monofire...................... 0.10649% monopsychic................... 0.08307% monodragon.................... 0.06827% sunstall...................... 0.04999% hailstall..................... 0.04820% tricksand..................... 0.04548% tricksun...................... 0.03821% monopoison.................... 0.02455% monobug....................... 0.01967% monofighting.................. 0.01546% monograss..................... 0.01301% monosteel..................... 0.00939% monoice....................... 0.00255% mononormal.................... 0.00040% monoghost..................... 0.00036% monoflying.................... 0.00002% monowater..................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.071) |############# -2.0|## |#### -1.5|######## |################# -1.0|############### |################### -0.5|###################### |############################ 0.0|################## |############################## +0.5|################## |########################### +1.0|##################### |###### +1.5|###### |## +2.0|## | +2.5|## |#### +3.0| | more negative = more offensive, more positive = more stall one # = 0.38%