weatherless...................79.18379% offense.......................42.39894% balance.......................30.24495% hyperoffense..................16.03053% hail.......................... 9.47838% sand.......................... 7.23873% monotype...................... 6.35257% semistall..................... 5.82926% stall......................... 5.49632% sun........................... 4.33385% voltturn...................... 1.25267% monoice....................... 1.20998% monograss..................... 1.19849% hailoffense................... 1.16992% sunstall...................... 0.99689% mononormal.................... 0.94163% multiweather.................. 0.79842% sandoffense................... 0.59149% hailstall..................... 0.57409% rain.......................... 0.56367% monoground.................... 0.50161% choice........................ 0.48372% monobug....................... 0.43421% monofighting.................. 0.42225% sandstall..................... 0.35287% monowater..................... 0.30801% monofairy..................... 0.24376% monoelectric.................. 0.20538% monodark...................... 0.19294% monopoison.................... 0.16809% monoflying.................... 0.16271% sunoffense.................... 0.14605% monodragon.................... 0.13073% monofire...................... 0.12521% trickroom..................... 0.11309% dragmag....................... 0.08766% monosteel..................... 0.08757% monoghost..................... 0.08506% trickhail..................... 0.07697% monopsychic................... 0.06434% monorock...................... 0.05239% rainoffense................... 0.03021% Stalliness (mean: -0.095) -1.5|############## |################ -1.0|################ |########################### -0.5|############################## |############################## 0.0|###################### |###################### +0.5|############# |################## +1.0|########## |### +1.5|######## |######## +2.0|# | +2.5|### more negative = more offensive, more positive = more stall one # = 0.41%