weatherless...................77.80810% balance.......................53.08961% offense.......................20.95489% hail..........................12.63722% stall......................... 9.78048% hyperoffense.................. 9.07732% semistall..................... 7.09770% sand.......................... 6.54655% voltturn...................... 4.56812% monotype...................... 3.48099% sun........................... 3.02278% sunstall...................... 2.91735% monoice....................... 2.66252% hailoffense................... 0.75191% mononormal.................... 0.53294% sandstall..................... 0.24016% monograss..................... 0.13205% monoground.................... 0.09255% monofighting.................. 0.06092% multiweather.................. 0.01552% hailstall..................... 0.01012% choice........................ 0.00617% rain.......................... 0.00087% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.289) -1.5|####### |###### -1.0|# |####### -0.5|################# |####### 0.0|########################## |############## +0.5|######## |############################## +1.0|###### |### +1.5|######### |######### +2.0| | +2.5|##### more negative = more offensive, more positive = more stall one # = 0.64%