weatherless...................66.60013% offense.......................53.04849% sand..........................23.77805% balance.......................21.92716% hyperoffense..................21.16106% rain.......................... 6.13122% sun........................... 5.00304% sandoffense................... 3.89800% semistall..................... 2.59481% voltturn...................... 1.76025% rainoffense................... 1.55631% multiweather.................. 1.50665% stall......................... 1.26848% sunoffense.................... 0.93967% batonpass..................... 0.78105% sandstall..................... 0.69716% dragmag....................... 0.49611% monotype...................... 0.42909% monowater..................... 0.28253% trickroom..................... 0.18224% tailwind...................... 0.17501% swagplay...................... 0.06123% monofairy..................... 0.03182% hail.......................... 0.02989% monopoison.................... 0.02652% mononormal.................... 0.02314% trapper....................... 0.01929% tricksand..................... 0.01591% monofire...................... 0.01495% monoice....................... 0.01446% rainstall..................... 0.01061% monobug....................... 0.00771% monoelectric.................. 0.00771% monorock...................... 0.00723% sunstall...................... 0.00627% monopsychic................... 0.00482% monoflying.................... 0.00482% monofighting.................. 0.00145% monograss..................... 0.00096% monoground.................... 0.00048% monodragon.................... 0.00048% Stalliness (mean: -0.408) -2.0|## |#### -1.5|######### |################# -1.0|######################### |############################ -0.5|############################## |########################## 0.0|###################### |############### +0.5|########### |####### +1.0|#### |## +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%