weatherless...................93.49118% offense.......................58.33730% hyperoffense..................22.52396% balance.......................18.36104% voltturn......................13.99123% sun........................... 3.88324% sand.......................... 2.03239% sunoffense.................... 1.09189% trickroom..................... 0.76084% semistall..................... 0.71904% monotype...................... 0.64584% hail.......................... 0.59292% mononormal.................... 0.23703% tailwind...................... 0.16807% choice........................ 0.14503% hailoffense................... 0.13553% batonpass..................... 0.11823% monowater..................... 0.11223% monofighting.................. 0.09944% rain.......................... 0.09651% multiweather.................. 0.09599% sandoffense................... 0.08888% monoflying.................... 0.08486% stall......................... 0.05866% rainoffense................... 0.04093% monodragon.................... 0.03421% sandstall..................... 0.02964% monorock...................... 0.02621% monofire...................... 0.02529% dragmag....................... 0.01274% trapper....................... 0.00810% monoghost..................... 0.00717% monopoison.................... 0.00416% monoground.................... 0.00378% monopsychic................... 0.00323% monobug....................... 0.00292% tricksand..................... 0.00267% monograss..................... 0.00205% monodark...................... 0.00180% monosteel..................... 0.00121% trickhail..................... 0.00061% monoelectric.................. 0.00020% gravity....................... 0.00011% monoice....................... 0.00009% tricksun...................... 0.00009% monofairy..................... 0.00006% Stalliness (mean: -0.525) | -2.0|# |## -1.5|##### |################ -1.0|################ |################## -0.5|############################## |#################### 0.0|############### |############ +0.5|### |## +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.71%