weatherless...................100.00000% offense.......................79.62165% hyperoffense..................14.93834% balance....................... 5.44002% voltturn...................... 4.84313% trickroom..................... 0.00000% sun........................... 0.00000% monowater..................... 0.00000% sunoffense.................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% sand.......................... 0.00000% hailoffense................... 0.00000% rain.......................... 0.00000% multiweather.................. 0.00000% rainoffense................... 0.00000% Stalliness (mean: -0.677) -1.6| | -1.2| |########### -0.8|############################## |######### -0.4|### | 0.0| | +0.4| more negative = more offensive, more positive = more stall one # = 1.75%