offense.......................60.47120% weatherless...................45.81152% sun...........................41.36126% balance.......................20.68063% hyperoffense..................18.84817% sand..........................15.96859% multiweather..................13.08901% rain..........................10.99476% sunoffense.................... 4.97382% batonpass..................... 1.83246% sandoffense................... 0.78534% trickroom..................... 0.52356% rainoffense................... 0.52356% choice........................ 0.26178% monotype...................... 0.26178% monofire...................... 0.26178% Stalliness (mean: -0.534) -2.0|##### |###### -1.5|######## |##### -1.0|################# |############## -0.5|############################## |###################### 0.0|############## |################## +0.5|## |## more negative = more offensive, more positive = more stall one # = 0.69%