offense.......................56.08746% weatherless...................46.89177% sun...........................37.87739% balance.......................22.53444% hyperoffense..................21.37810% sand..........................18.07691% multiweather.................. 9.09503% rain.......................... 6.24933% sunoffense.................... 4.30092% batonpass..................... 1.32008% sandoffense................... 1.08030% trickroom..................... 0.89043% rainoffense................... 0.60882% choice........................ 0.28758% monotype...................... 0.04167% monofire...................... 0.04167% Stalliness (mean: -0.519) -2.0|##### |######### -1.5|############ |####### -1.0|################## |################ -0.5|############################## |############################ 0.0|############### |######################### +0.5|#### |#### more negative = more offensive, more positive = more stall one # = 0.56%