monotype......................100.00000% weatherless...................75.81320% offense.......................38.86161% balance.......................38.01238% hyperoffense..................14.78863% monowater.....................12.89372% sand..........................11.71686% monosteel.....................11.26273% monoflying....................10.44520% monopsychic...................10.01996% sun........................... 8.95440% monodragon.................... 7.82033% monoground.................... 7.40491% monofighting.................. 6.67727% semistall..................... 5.33210% monodark...................... 5.31972% mononormal.................... 4.91922% monograss..................... 4.86946% choice........................ 4.44240% monofire...................... 3.91589% monofairy..................... 3.84839% monobug....................... 3.79698% stall......................... 3.00528% rain.......................... 2.89234% trickroom..................... 2.74193% monopoison.................... 2.22823% sunoffense.................... 2.15779% voltturn...................... 1.50268% monorock...................... 1.41647% monoelectric.................. 1.36039% monoice....................... 1.03234% monoghost..................... 0.77027% hail.......................... 0.63718% tailwind...................... 0.40487% rainoffense................... 0.20131% sandstall..................... 0.14152% sunstall...................... 0.05804% sandoffense................... 0.05009% hailoffense................... 0.02922% gravity....................... 0.02588% multiweather.................. 0.01398% dragmag....................... 0.00608% trickhail..................... 0.00274% tricksand..................... 0.00100% hailstall..................... 0.00053% trapper....................... 0.00030% rainstall..................... 0.00012% tricksun...................... 0.00009% Stalliness (mean: -0.085) -2.0|## |### -1.5|######## |############### -1.0|###################### |################ -0.5|################## |############################## 0.0|########################### |############################## +0.5|###################### |############### +1.0|############ |######### +1.5|### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%