weatherless...................89.48538% offense.......................49.41239% balance.......................31.19928% hyperoffense..................15.27097% hail.......................... 4.64951% voltturn...................... 3.76137% rain.......................... 3.23288% semistall..................... 2.95967% sun........................... 2.10496% stall......................... 1.15769% monotype...................... 1.12955% rainoffense................... 0.86898% sand.......................... 0.66060% sunoffense.................... 0.57497% trickroom..................... 0.40860% choice........................ 0.32459% hailoffense................... 0.32052% mononormal.................... 0.29442% monograss..................... 0.15740% multiweather.................. 0.13131% monoice....................... 0.10480% monowater..................... 0.09338% monorock...................... 0.08482% hailstall..................... 0.08482% monobug....................... 0.07422% monoflying.................... 0.07014% monoelectric.................. 0.06402% monopoison.................... 0.05587% tailwind...................... 0.05546% trickhail..................... 0.05464% monofighting.................. 0.04975% monofire...................... 0.04893% monopsychic................... 0.04486% monoghost..................... 0.03915% rainstall..................... 0.03262% sandoffense................... 0.02691% monoground.................... 0.02528% monodark...................... 0.02120% monosteel..................... 0.01305% gravity....................... 0.01183% sunstall...................... 0.00816% dragmag....................... 0.00571% sandstall..................... 0.00489% tricksand..................... 0.00489% trapper....................... 0.00449% monodragon.................... 0.00367% monofairy..................... 0.00204% Stalliness (mean: -0.256) |# -2.0|## |#### -1.5|###### |############ -1.0|################# |###################### -0.5|########################### |############################## 0.0|############################ |###################### +0.5|################ |########## +1.0|##### |### +1.5|# |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.48%