weatherless...................88.03078% offense.......................47.33966% balance.......................31.50158% hyperoffense..................16.24568% hail.......................... 6.44815% voltturn...................... 6.32714% rain.......................... 3.35317% semistall..................... 3.16257% stall......................... 1.75051% sun........................... 1.47120% rainoffense................... 1.44962% trickroom..................... 0.93717% sand.......................... 0.72891% sunoffense.................... 0.55190% hailoffense................... 0.33845% monotype...................... 0.25605% choice........................ 0.15270% hailstall..................... 0.14887% trickhail..................... 0.06893% tailwind...................... 0.06015% monoice....................... 0.05849% mononormal.................... 0.04945% multiweather.................. 0.03208% monowater..................... 0.02263% monoflying.................... 0.02127% monorock...................... 0.01907% monograss..................... 0.01906% gravity....................... 0.01675% monoelectric.................. 0.01623% monoground.................... 0.01280% monoghost..................... 0.01144% monobug....................... 0.00868% sandoffense................... 0.00837% monofighting.................. 0.00722% monopoison.................... 0.00555% monodark...................... 0.00543% monofire...................... 0.00338% rainstall..................... 0.00334% dragmag....................... 0.00299% monopsychic................... 0.00158% monosteel..................... 0.00151% sandstall..................... 0.00090% sunstall...................... 0.00069% trapper....................... 0.00024% tricksand..................... 0.00011% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.238) | -2.0|### |#### -1.5|######## |############ -1.0|################ |###################### -0.5|########################### |############################## 0.0|############################## |####################### +0.5|################## |########## +1.0|###### |#### +1.5|# |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%