weatherless...................86.25910% offense.......................41.57002% balance.......................37.25507% hyperoffense..................13.07400% hail..........................10.24247% voltturn...................... 9.12271% semistall..................... 4.15098% stall......................... 3.94993% rain.......................... 2.35680% trickroom..................... 1.99307% rainoffense................... 1.00063% sun........................... 0.63180% sand.......................... 0.51685% hailoffense................... 0.37971% sunoffense.................... 0.27610% hailstall..................... 0.23289% monotype...................... 0.12559% trickhail..................... 0.10946% monoice....................... 0.05322% choice........................ 0.03954% tailwind...................... 0.02515% monoflying.................... 0.01494% mononormal.................... 0.01456% gravity....................... 0.01278% monowater..................... 0.01066% monoghost..................... 0.00960% monorock...................... 0.00903% multiweather.................. 0.00702% monoground.................... 0.00598% monograss..................... 0.00363% monoelectric.................. 0.00246% rainstall..................... 0.00139% monopoison.................... 0.00138% monodark...................... 0.00124% monofire...................... 0.00087% monofighting.................. 0.00067% sandoffense................... 0.00063% dragmag....................... 0.00062% monobug....................... 0.00051% monosteel..................... 0.00048% sandstall..................... 0.00038% monopsychic................... 0.00029% trapper....................... 0.00007% sunstall...................... 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.088) | -2.0|### |#### -1.5|###### |############ -1.0|############## |#################### -0.5|####################### |############################# 0.0|############################## |############################# +0.5|########################## |############# +1.0|######## |#### +1.5|# |## +2.0|## |### more negative = more offensive, more positive = more stall one # = 0.44%