weatherless...................78.06121% offense.......................43.70624% balance.......................36.36651% sand..........................13.18546% hyperoffense..................10.23799% sun........................... 7.03356% semistall..................... 6.08452% voltturn...................... 4.28413% stall......................... 3.60474% monotype...................... 2.78122% rain.......................... 2.61421% multiweather.................. 1.35481% sandoffense................... 0.77018% dragmag....................... 0.60735% sunoffense.................... 0.55521% hail.......................... 0.51421% choice........................ 0.41967% sandstall..................... 0.40132% trickroom..................... 0.34002% monowater..................... 0.31475% monoflying.................... 0.25476% monobug....................... 0.23396% mononormal.................... 0.20704% monofire...................... 0.19530% monoghost..................... 0.17580% monodark...................... 0.17315% monosteel..................... 0.15247% monopoison.................... 0.15143% monograss..................... 0.14446% monodragon.................... 0.14415% monopsychic................... 0.13961% monofighting.................. 0.13909% monoice....................... 0.12572% sunstall...................... 0.11139% rainoffense................... 0.10955% monoelectric.................. 0.10927% monorock...................... 0.10243% monoground.................... 0.09168% monofairy..................... 0.07336% tailwind...................... 0.04871% rainstall..................... 0.04278% tricksand..................... 0.03595% hailoffense................... 0.01844% gravity....................... 0.01491% hailstall..................... 0.01175% allweather.................... 0.01038% trickhail..................... 0.00967% tricksun...................... 0.00539% trapper....................... 0.00470% trickrain..................... 0.00128% fear.......................... 0.00111% trickfear..................... 0.00028% Stalliness (mean: -0.023) -2.0|# |## -1.5|##### |######### -1.0|############# |################### -0.5|######################### |############################## 0.0|############################# |########################## +0.5|#################### |############### +1.0|########## |###### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%