weatherless...................51.01402% balance.......................43.60119% offense.......................42.70378% rain..........................33.72652% sand..........................15.25947% voltturn......................12.16092% hyperoffense.................. 5.16115% stall......................... 4.28436% semistall..................... 4.24952% sandoffense................... 0.01823% monowater..................... 0.00001% monotype...................... 0.00001% hail.......................... 0.00000% rainoffense................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% sun........................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.132) -1.5|##### | -1.0| | -0.5| |############################## 0.0|#################### |##################### +0.5|## |########### +1.0|## |# +1.5|## | +2.0| | +2.5|#### | +3.0| more negative = more offensive, more positive = more stall one # = 1.04%