weatherless...................92.90653% offense.......................47.52102% balance.......................33.61502% hyperoffense..................11.91413% semistall..................... 4.74363% voltturn...................... 3.27373% rain.......................... 2.98646% sun........................... 2.30770% stall......................... 2.20620% monotype...................... 1.49935% sand.......................... 1.21661% trickroom..................... 0.73223% hail.......................... 0.69145% choice........................ 0.51700% rainoffense................... 0.46988% sunoffense.................... 0.34437% mononormal.................... 0.28546% monobug....................... 0.17671% monoice....................... 0.17309% monoelectric.................. 0.16629% monowater..................... 0.16403% monoflying.................... 0.16040% dragmag....................... 0.14998% monograss..................... 0.12415% multiweather.................. 0.09198% monorock...................... 0.07340% monoghost..................... 0.07340% monodragon.................... 0.05483% monopsychic................... 0.05211% sandstall..................... 0.05120% monopoison.................... 0.04395% tailwind...................... 0.04259% monofairy..................... 0.03806% monofire...................... 0.03534% hailstall..................... 0.03081% rainstall..................... 0.03081% monosteel..................... 0.02945% gravity....................... 0.02401% monoground.................... 0.02175% trapper....................... 0.01586% hailoffense................... 0.01223% monofighting.................. 0.00725% monodark...................... 0.00680% sandoffense................... 0.00589% sunstall...................... 0.00181% trickrain..................... 0.00181% trickhail..................... 0.00091% Stalliness (mean: -0.139) -2.0|# |### -1.5|##### |########## -1.0|############### |######################### -0.5|############################ |############################## 0.0|############################## |########################## +0.5|################## |############ +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%