weatherless...................93.51744% offense.......................47.04722% balance.......................32.95861% hyperoffense..................12.46824% semistall..................... 4.89294% voltturn...................... 3.79337% rain.......................... 2.77221% stall......................... 2.63299% sun........................... 1.82139% sand.......................... 1.47085% trickroom..................... 0.92186% monotype...................... 0.91718% rainoffense................... 0.52068% hail.......................... 0.48813% choice........................ 0.48451% sunoffense.................... 0.36557% mononormal.................... 0.19200% dragmag....................... 0.18688% monoice....................... 0.15883% monowater..................... 0.12940% monobug....................... 0.10362% monoelectric.................. 0.07443% sandstall..................... 0.06912% monoflying.................... 0.06280% multiweather.................. 0.05966% monograss..................... 0.05426% tailwind...................... 0.04574% monopoison.................... 0.03436% gravity....................... 0.02919% rainstall..................... 0.02665% monorock...................... 0.02421% monoghost..................... 0.02348% hailstall..................... 0.02063% monofire...................... 0.02054% monodragon.................... 0.01990% monopsychic................... 0.01823% trapper....................... 0.01763% monofairy..................... 0.01257% monosteel..................... 0.01235% monoground.................... 0.01165% hailoffense................... 0.01108% sandoffense................... 0.00501% monodark...................... 0.00437% monofighting.................. 0.00309% trickrain..................... 0.00240% sunstall...................... 0.00100% trickhail..................... 0.00046% Stalliness (mean: -0.133) -2.0|# |### -1.5|###### |########## -1.0|################ |######################## -0.5|############################ |############################## 0.0|############################## |########################## +0.5|################## |############ +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%