weatherless...................96.01178% offense.......................45.44959% balance.......................29.47342% hyperoffense..................11.58153% stall......................... 8.06134% voltturn...................... 6.26065% semistall..................... 5.43412% sand.......................... 2.11388% trickroom..................... 1.75747% rain.......................... 1.31153% rainoffense................... 0.54091% sandstall..................... 0.50411% sun........................... 0.44110% choice........................ 0.29127% monotype...................... 0.19451% dragmag....................... 0.15776% hail.......................... 0.12350% sunoffense.................... 0.10889% monoelectric.................. 0.05518% monoghost..................... 0.03138% monowater..................... 0.02368% monoflying.................... 0.02012% rainstall..................... 0.01654% monoice....................... 0.01368% monofighting.................. 0.01053% hailoffense................... 0.00961% mononormal.................... 0.00893% gravity....................... 0.00871% monorock...................... 0.00835% monosteel..................... 0.00727% monobug....................... 0.00637% monodragon.................... 0.00613% hailstall..................... 0.00585% tailwind...................... 0.00521% monopoison.................... 0.00504% monograss..................... 0.00266% monofire...................... 0.00251% trickrain..................... 0.00157% multiweather.................. 0.00148% trapper....................... 0.00124% sandoffense................... 0.00075% monopsychic................... 0.00022% monofairy..................... 0.00010% monoground.................... 0.00010% monodark...................... 0.00004% sunstall...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.005) -2.0|# |## -1.5|#### |########## -1.0|############## |################## -0.5|######################## |##################### 0.0|############################## |##################### +0.5|############## |####### +1.0|####### |#### +1.5|##### |###### +2.0|## |# +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.51%