weatherless...................78.08238% offense.......................56.14741% balance.......................34.33371% rain.......................... 9.00058% sun........................... 8.38290% hyperoffense.................. 6.71713% sand.......................... 3.41691% hail.......................... 2.71453% voltturn...................... 2.55779% semistall..................... 2.52590% multiweather.................. 1.56063% batonpass..................... 1.09060% dragmag....................... 0.46340% sunoffense.................... 0.45246% rainoffense................... 0.36975% stall......................... 0.27585% sandoffense................... 0.07665% tailwind...................... 0.06765% hailoffense................... 0.06282% choice........................ 0.04324% sandstall..................... 0.02124% rainstall..................... 0.01711% sunstall...................... 0.01148% hailstall..................... 0.00698% trapper....................... 0.00282% allweather.................... 0.00025% trickroom..................... 0.00014% Stalliness (mean: -0.167) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%