weatherless...................78.09758% offense.......................56.15875% balance.......................34.32079% rain.......................... 8.99655% sun........................... 8.37437% hyperoffense.................. 6.72526% sand.......................... 3.41327% hail.......................... 2.71510% voltturn...................... 2.56916% semistall..................... 2.51965% multiweather.................. 1.55992% batonpass..................... 1.09057% dragmag....................... 0.46397% sunoffense.................... 0.45066% rainoffense................... 0.37125% stall......................... 0.27556% sandoffense................... 0.07597% tailwind...................... 0.06762% hailoffense................... 0.06265% choice........................ 0.04301% sandstall..................... 0.02126% rainstall..................... 0.01713% sunstall...................... 0.01167% hailstall..................... 0.00698% trapper....................... 0.00282% allweather.................... 0.00026% trickroom..................... 0.00011% Stalliness (mean: -0.168) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%