weatherless...................78.32972% offense.......................56.34974% balance.......................34.32254% rain.......................... 8.74770% sun........................... 8.38115% hyperoffense.................. 6.52715% sand.......................... 3.56594% hail.......................... 2.63459% voltturn...................... 2.58176% semistall..................... 2.53691% multiweather.................. 1.60414% batonpass..................... 1.11456% dragmag....................... 0.44115% sunoffense.................... 0.41930% rainoffense................... 0.35877% stall......................... 0.26367% sandoffense................... 0.06993% tailwind...................... 0.06684% hailoffense................... 0.06047% choice........................ 0.03093% sandstall..................... 0.02331% rainstall..................... 0.01902% sunstall...................... 0.00911% hailstall..................... 0.00310% trapper....................... 0.00088% allweather.................... 0.00077% trickroom..................... 0.00015% Stalliness (mean: -0.164) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############### |######## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%