weatherless...................77.82164% offense.......................57.22063% balance.......................37.87241% sun........................... 9.66831% rain.......................... 8.51012% tailwind...................... 5.22591% hyperoffense.................. 3.89360% sand.......................... 3.12260% hail.......................... 2.46195% multiweather.................. 1.55475% semistall..................... 0.98844% voltturn...................... 0.97027% dragmag....................... 0.41032% trickroom..................... 0.31702% sunoffense.................... 0.26907% rainoffense................... 0.20149% batonpass..................... 0.06383% sandoffense................... 0.03792% stall......................... 0.02492% hailoffense................... 0.02333% tricksun...................... 0.01861% trickrain..................... 0.01251% tricksand..................... 0.00993% trickhail..................... 0.00588% trapper....................... 0.00313% sunstall...................... 0.00243% rainstall..................... 0.00165% sandstall..................... 0.00154% hailstall..................... 0.00023% allweather.................... 0.00002% Stalliness (mean: -0.138) -1.5|# |## -1.0|####### |############## -0.5|######################## |############################## 0.0|############################## |####################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%