weatherless...................77.89696% offense.......................57.57551% balance.......................37.50296% sun........................... 9.68696% rain.......................... 8.58283% tailwind...................... 5.28296% hyperoffense.................. 3.78585% sand.......................... 3.14699% hail.......................... 2.45024% multiweather.................. 1.73314% semistall..................... 1.11575% voltturn...................... 0.86804% dragmag....................... 0.47514% trickroom..................... 0.26575% sunoffense.................... 0.24593% rainoffense................... 0.17988% batonpass..................... 0.05286% sandoffense................... 0.04086% hailoffense................... 0.02218% stall......................... 0.01993% trickrain..................... 0.01350% tricksand..................... 0.00767% tricksun...................... 0.00537% trapper....................... 0.00404% sandstall..................... 0.00220% trickhail..................... 0.00163% sunstall...................... 0.00033% rainstall..................... 0.00022% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.140) -1.5|# |## -1.0|####### |############## -0.5|####################### |############################## 0.0|############################# |###################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.67%