weatherless...................77.87086% offense.......................57.40481% balance.......................37.64043% sun........................... 9.61366% rain.......................... 8.47944% tailwind...................... 5.30259% hyperoffense.................. 3.94497% sand.......................... 3.13937% hail.......................... 2.54134% multiweather.................. 1.58975% semistall..................... 0.97984% voltturn...................... 0.93414% dragmag....................... 0.37568% trickroom..................... 0.32030% sunoffense.................... 0.30339% rainoffense................... 0.19485% batonpass..................... 0.06136% sandoffense................... 0.04561% stall......................... 0.02995% tricksun...................... 0.02814% trickrain..................... 0.02259% hailoffense................... 0.02072% tricksand..................... 0.01293% trickhail..................... 0.00712% sandstall..................... 0.00710% sunstall...................... 0.00353% rainstall..................... 0.00159% trapper....................... 0.00052% allweather.................... 0.00025% Stalliness (mean: -0.140) -1.5|# |## -1.0|####### |############## -0.5|####################### |############################## 0.0|############################## |###################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.66%