weatherless...................77.67175% offense.......................57.25103% balance.......................37.75771% sun........................... 9.55744% rain.......................... 8.65308% tailwind...................... 5.53084% hyperoffense.................. 4.04638% sand.......................... 3.11055% hail.......................... 2.75335% multiweather.................. 1.68469% voltturn...................... 1.05008% semistall..................... 0.91023% trickroom..................... 0.40258% dragmag....................... 0.39578% sunoffense.................... 0.26294% rainoffense................... 0.19249% batonpass..................... 0.07492% sandoffense................... 0.04270% trickrain..................... 0.03509% stall......................... 0.03466% hailoffense................... 0.03201% tricksun...................... 0.02174% tricksand..................... 0.01184% sandstall..................... 0.00364% trickhail..................... 0.00201% allweather.................... 0.00022% sunstall...................... 0.00004% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.145) -1.5|# |### -1.0|####### |############### -0.5|####################### |############################# 0.0|############################## |###################### +0.5|############# |###### +1.0|## | more negative = more offensive, more positive = more stall one # = 0.67%