weatherless...................95.29750% offense.......................48.03070% balance.......................36.63887% hyperoffense.................. 9.52414% semistall..................... 4.56234% voltturn...................... 2.67363% hail.......................... 1.83965% rain.......................... 1.77658% stall......................... 1.24396% rainoffense................... 1.20191% trickroom..................... 1.19139% monotype...................... 0.83047% sun........................... 0.81646% choice........................ 0.36443% sand.......................... 0.28033% sunoffense.................... 0.21375% monofighting.................. 0.16469% monoghost..................... 0.13316% dragmag....................... 0.11914% mononormal.................... 0.11213% monopoison.................... 0.08760% monograss..................... 0.08059% monodark...................... 0.07008% hailoffense................... 0.06307% monoflying.................... 0.05957% monopsychic................... 0.03855% monowater..................... 0.03504% monorock...................... 0.03504% monoelectric.................. 0.03154% monoground.................... 0.02803% monobug....................... 0.02453% monofire...................... 0.02453% tailwind...................... 0.02102% monoice....................... 0.01402% sandstall..................... 0.01051% multiweather.................. 0.01051% monosteel..................... 0.00701% tricksun...................... 0.00701% hailstall..................... 0.00701% Stalliness (mean: -0.106) -2.0|# |# -1.5|#### |####### -1.0|############## |################## -0.5|######################### |############################# 0.0|############################## |############################ +0.5|################### |########## +1.0|####### |#### +1.5|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.50%