weatherless...................91.00680% offense.......................39.45348% balance.......................39.32835% hyperoffense..................11.69182% semistall..................... 7.25704% hail.......................... 5.13823% voltturn...................... 4.89272% rain.......................... 3.24011% rainoffense................... 3.10118% stall......................... 2.26931% trickroom..................... 0.65090% sun........................... 0.48330% sunoffense.................... 0.31702% choice........................ 0.14756% sand.......................... 0.13157% monotype...................... 0.12636% monofighting.................. 0.06252% dragmag....................... 0.05551% hailoffense................... 0.04262% monograss..................... 0.02395% monoghost..................... 0.01623% monoflying.................... 0.00552% monofire...................... 0.00546% monoelectric.................. 0.00545% monopsychic................... 0.00530% tailwind...................... 0.00425% monopoison.................... 0.00318% monodark...................... 0.00227% sandstall..................... 0.00158% mononormal.................... 0.00153% monorock...................... 0.00032% monowater..................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.001) -2.0|## |# -1.5|###### |###### -1.0|########### |########### -0.5|################### |############################ 0.0|####################### |############################## +0.5|###################### |####### +1.0|############# |##### +1.5|####### |### +2.0| | more negative = more offensive, more positive = more stall one # = 0.51%