weatherless...................88.32379% balance.......................42.71265% offense.......................32.54249% hyperoffense..................12.86230% semistall..................... 9.38883% voltturn...................... 8.19634% hail.......................... 6.23548% rain.......................... 4.87559% rainoffense................... 4.79150% stall......................... 2.49373% sun........................... 0.52102% sunoffense.................... 0.40336% trickroom..................... 0.30641% choice........................ 0.08551% sand.......................... 0.04411% monotype...................... 0.04219% monofighting.................. 0.02710% dragmag....................... 0.02029% hailoffense................... 0.01248% monograss..................... 0.00403% monoghost..................... 0.00383% monofire...................... 0.00267% monoflying.................... 0.00257% monopsychic................... 0.00255% monoelectric.................. 0.00141% tailwind...................... 0.00035% monopoison.................... 0.00028% mononormal.................... 0.00018% monodark...................... 0.00010% sandstall..................... 0.00005% monorock...................... 0.00002% monowater..................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.087) -2.0|## |# -1.5|######### |#### -1.0|######### |##### -0.5|############ |######################## 0.0|################# |############################## +0.5|#################### |####### +1.0|################ |###### +1.5|######### |#### +2.0| | more negative = more offensive, more positive = more stall one # = 0.57%